All Classes
Class
Description
Performs box blur on an area.
A map that is completely clientside
Graphics implementation for the clientside map
Lazy cache that maps rgb values to map colors
A container for map colors
Utility class for color maps
Graphics implementation for map screens
A filter is a transformation that can be applied to an area of pixels.
Converts regular Java fonts into MapFonts
Calculates hit boxes for map screens
Deprecated.
Represents a font
The 2D rendering engine for maps.
Represents an array of clientside maps that form a screen
Graphics implementation for map screens
Represents a map marker
Interceptor for packets
Called when a player clicks a map screen
Injects a packet listener into players when they join
Utility for casting rays
Result of a ray cast operation
Utility for getting the screen a player is looking at
The result of a map screen ray cast operation
Collection of reflection utility methods
Represents a single character / codepoint
Graphics implementation that's completely standalone and versatile.
Interface for version specific code
ColorMap
andColorMaps
instead